Constructionist Gaming

Focus

Learning through making video games

Principal Metaphors

  • Knowledge is … ever-shifting scope of possibility
  • Knowing is … making
  • Learner is … an improviser (individual-in-group)
  • Learning is … developing understanding through making
  • Teaching is … supervising, facilitating, guiding

Originated

2010s

Synopsis

Constructionist Gaming blends the core themes of ConstructionismMaker Education, and Games and Learning to focus on student learning through making their own games. It is oriented by the conviction that making games contributes to the development of technical skills and supports the development of social skills. (Compare Game-Based LearningGames and Learning, and Gamification.)

Commentary

Constructionist Gaming is a mash-up. See Constructionism, Maker Education, and Games and Learning.

Authors and/or Prominent Influences

Yasmin B. Kafai; Quinn Burke

Status as a Theory of Learning

Constructionist Gaming is a not theory of learning, although it is attentive to its orienting metaphors.

Status as a Theory of Teaching

Constructionist Gaming is a theory of teaching. It offers advice and describes conditions to support learning.

Status as a Scientific Theory

Constructionist Gaming is an emergent discourse that does has not yet met our criteria to be classified as scientific.

Map Location



Please cite this article as:
Davis, B., & Francis, K. (2020). “Constructionist Gaming” in Discourses on Learning in Education. https://learningdiscourses.com.


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