FocusLearning through making video games
- Knowledge is … ever-shifting scope of possibility
- Knowing is … making
- Learner is … an improviser (individual-in-group)
- Learning is … developing understanding through making
- Teaching is … supervising, facilitating, guiding
SynopsisConstructionist Gaming blends the core themes of Constructionism, Maker Education, and Games and Learning to focus on student learning through making their own games. It is oriented by the conviction that making games contributes to the development of technical skills and supports the development of social skills. (Compare Game-Based Learning, Games and Learning, and Gamification.)
CommentaryConstructionist Gaming is a mash-up. See Constructionism, Maker Education, and Games and Learning.
Authors and/or Prominent InfluencesYasmin B. Kafai; Quinn Burke
Status as a Theory of LearningConstructionist Gaming is a not theory of learning, although it is attentive to its orienting metaphors.
Status as a Theory of TeachingConstructionist Gaming is a theory of teaching. It offers advice and describes conditions to support learning.
Status as a Scientific TheoryConstructionist Gaming is an emergent discourse that does has not yet met our criteria to be classified as scientific.
Please cite this article as:
Davis, B., & Francis, K. (2020). “Constructionist Gaming” in Discourses on Learning in Education. https://learningdiscourses.com.
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